These examples are designed to test the functionality of various XSeen features.
All scenes with split screens render in VR (using WebVR) on devices that support that; otherwise it is rendered as split-screen stereographic (automatic roll-over)
- Basic test of shapes
[source code] - Basic test of shapes with background imagery
[source code] - Test of styled shapes
[source code] - Test with animated glTF model
[source code] - Test with subscene loaded from Editor export
[source code] - Test of fog
[source code] - Test of animate with key-frames tag
[source code] - Test of Torus Knot
[source code] - Test of Physically Based Rendering (PBR)
[source code]