The in-scene camera determines what is displayed. Only one camera is displayed at any time; however, XSeen can now dynamically switch between cameras. By default XSeen displays the first camera declared with the highest priority attribute value. You can add multiple cameras to the scene and switch between them as […]
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Material definitions can be reused between nodes. This is similar to the style3d feature in that a single set of definitions are used in multiple locations; however, assets differ from style3d in that the component is created once and reused every place that component is specified. The asset tag specifies […]
Using the src attribute on the scene tag, XSeen will load the specified file from the URL into the XSeen display. It loads after any inline content and is automatically parsed as soon as the content finishes loading. The external file format is XML with a root tag of x-scene. […]
The upgraded background tag supports a variety of background types, including a single flat color (previously skycolor), image cube (previously srcfront, srcback, srcleft, srcright, srctop, and srcbottom), photosphere (a single image designed to be displayed on the inside of a sphere), and device camera (if available). The environment (or back) […]