The in-scene camera determines what is displayed. Only one camera is displayed at any time; however, XSeen can now dynamically switch between cameras. By default XSeen displays the first camera declared with the highest priority attribute value. You can add multiple cameras to the scene and switch between them as […]
Daily Archives: 2018-07-17
2 posts
Material definitions can be reused between nodes. This is similar to the style3d feature in that a single set of definitions are used in multiple locations; however, assets differ from style3d in that the component is created once and reused every place that component is specified. The asset tag specifies […]