A new version of XSeen has been released. The two primary features for this version are: enhanced support for AR using your mobile device camera support for ‘xr-‘ prefix in addition to ‘x-‘ for all nodes In addition to the primary features several secondary features were added including enhanced events […]
XSeen V0.7 release candidate 1 (RC1) is now available on GitHub. This release was motivated by a need for better environment handling and support for CAD models. XSeen continues to be fully integrated with HTML5 and more attributes were added to interactive DOM support. It incorporates the following features: Use […]
XSeen events support object touch and drag and frame rendering. Prior to V0.7, all events were custom ‘xseen’ events. V0.7 events have changed to either xseen-touch or xseen-render. An xseen-render event is generated at the beginning of rendering every frame. xseen-touch events include all events initiated by the mouse or […]
A triangles tag is used to specify triangle geometry. At this time only indexed triangle sets can be specified, through other types may be added in the future. This tag allows you to create any geometry surface as XSeen nodes and use any of the existing XSeen position or material […]
The in-scene camera determines what is displayed. Only one camera is displayed at any time; however, XSeen can now dynamically switch between cameras. By default XSeen displays the first camera declared with the highest priority attribute value. You can add multiple cameras to the scene and switch between them as […]
Material definitions can be reused between nodes. This is similar to the style3d feature in that a single set of definitions are used in multiple locations; however, assets differ from style3d in that the component is created once and reused every place that component is specified. The asset tag specifies […]
Using the src attribute on the scene tag, XSeen will load the specified file from the URL into the XSeen display. It loads after any inline content and is automatically parsed as soon as the content finishes loading. The external file format is XML with a root tag of x-scene. […]
The upgraded background tag supports a variety of background types, including a single flat color (previously skycolor), image cube (previously srcfront, srcback, srcleft, srcright, srctop, and srcbottom), photosphere (a single image designed to be displayed on the inside of a sphere), and device camera (if available). The environment (or back) […]
XSeen version 0.7 development continues. The release looks to be in July. To date there are five major additions either completed or nearing completion. This post will discuss three of them Asset management for (separately) materials and geometry Loading of external XSeen files in XML format Transparent XSeen background to […]
Physically based rendering of the Damaged Helmet from the KhronosGroup glTF model archive. The model is licensed Creative Commons By Attribution, No Commercial. You can view the model in any of the following formats: VR (requires VR capable device) Stereoscopic (suitable for cardboard) Perspective (suitable for desktop/laptop) Damaged helmet model […]